
Source: funblocks
PRIMODIUM, which has the highest iteration frequency, just released the V0.10 version update two days ago. This update has once again become the largest upgrade in the history of the game development.So what are the innovations of the new version of the game in the previous V0.9 version?This article will take you to the main changes in the new version.
Although the V0.10 version has changed significantly on the operating interface, the underlying logic of the game has not changed significantly, and the old version of the tutorial can still be partial..
01. Fleet operation logic big update
Fleet (Fleet) in Primodium has always been the function of different players in the game.In this update, the team restructured the operating logic of the fleet in the game, which greatly enhanced the details of the operation.This level of update has even led many old players to do not know how to start at once.
The operation of the fleet in the new version is divided into the following steps:
(1) Establish a fleet
First of all, we click on the bottom left button of the main interface to enter Star Map.
Click the Add Fleet button on the main base planet.
At this time, you can use the mouse to drag the already -built spacecraft in the left main base and even the resource into the newly generated fleet (note that there are some shortcut buttons at the bottom left to facilitate players to choose from).
Then click the button below to generate the fleet.
(2) Adjust the composition of the fleet
Each newly established fleet will exist for a long time, and the game even distributes a unique name to each fleet.At this time, if the player wants to modify the composition of the fleet, such as adding or removing warships, the transfer button in the interstellar map interface must be used.
The bank’s transfer button can open the menu to add resources or ships to the fleet.Conversely, you need to click the management button (Manage) in the dot representing the fleet.
Click the button in the lower left corner in the open fleet details interface to uninstall the goods from the planet or reduce the size of the fleet.
At the same time, at the top right of this interface, the status button of the fleet when flying around the planet.On behalf of the fleet, Defend will cooperate with the planet at the same time, and Block will block the planet, and any fleet from the planet will be attacked.
(3) Movement and attack
In the selected fleet, Move and attack (ATTACK) buttons will appear.
If you are flying around hostile planets, then you can click the attack button.At this time, there will be a choice interface for attack targets, and players can attack other hostile fleets around the planet or the planet.
The logic of the mobile button is similar to attack. After clicking, the player needs to choose a new destination to fly to.
02. Establish a base on other small asteroids
Yes, players in the new version will no longer have only one main base to build buildings.In the previous version, it can only be developed as a new colony as a small planet that exists as an ore.To achieve this new feature, Primodium has added two new game mechanisms.
(1) New spaceship
A new building category is added to the main base: Shipyard.The building is specially used to build a Capital Ship for the establishment of a new colony on other planets.
When you have cleared the enemies in other planets, you can send the Capital Ship to perform the occupation operation.After the occupation is successful, the Capital Ship will also disappear together and convert into the main base (Capital) on the star.
(2) New parameter: Encryption
The new version determines whether the player can occupy the new planet also has an important new parameter, that is, ENCRYPTION.
When the player uses a mouse to any planet in the interstellar map, you can see that there are two important parameters in the pop -up label.The latter represents the defense power. As in the old version, the higher the defense power, the more difficult it is to attack.The left side value is ENCRYPTION. Only when the value is reduced to zero, the player can successfully occupy the planet.
The ENCRYPTION of the smallest planet at the beginning of the game is 20, and the ENCRYPTION of the Planet of the Human Player is often above 100.The fleet containing Capital Ship often only reduces the Encryption of 10 units of 10 units, and occupying a planet often requires multiple attacks.Therefore, players need to plan the order of offense.
(3) How to colonize new planets
The construction interface of the newly occupied asteroid is almost different from the main base.The only difference is that these planets cannot produce basic resources by themselves, and they need to be transported through the fleet from the main base.
Under this mechanism, in order to build and produce rare resources in the newly occupied small asteroid, players often need to carry out multiple repeated transportation and wait for a long time.No wonder many old players lament that the new version of Primodium’s rhythm is too slow, and it has almost become a game.
03. AMM -based game resource trading market
The game resource trading market added for the first time in the previous version v0.9, but it was initially adopted by the order book trading mechanism, which led to few players who really use the function at that time.In the latest version, the market’s transaction model has changed to the AMM model that is more in line with the use habits of the encryption industry.
The liquidity of transactions after the AMM mode is greatly improved.However, many players have found that the transaction price of the new market is quite large (see the spread of the same resource exchange below).At the same time, because the interface that adds liquidity to AMM is not seen, where is the liquidity provider (LP) from AMM from.
04.HigherCombined game
The Primodium V0.10 version has added the Hacker Pane to facilitate developers for secondary development.
At the same time, the team also released a more detailed developer document (https://developper.primodium.com) to help developers conduct secondary development in existing games based on the ECS engine architecture to expand the content of the game.
There are also many specific suggestions in the document, such asBounty hunter, chain on peace treaty, alliance taxWait for innovative ideas.Perhaps soon after, we can see a Primodium game plug -in ecosystem like the dark forest.
At the end of the article, the trial link of the game: https://testnet2.primodium.com/game