
Organization: Bitchain Vision; Source: Bitchain Vision, Binance, HAMSTER White Paper, Cryptonews
On September 12, 2024, Binance issued an announcement saying that the 58th project of the Launchpool of Binance-Hamster Kombat (HMSTR), a CEO simulator P2E game based on the CEO simulator of the CEO of the CEO of the Telegram Mini Program platform.Users can put BNB and FDUSD on the Launchpool website on September 19, 2024 (Time Time in the East Eight District) on the HMSTR reward on the Launchpool website. The HMSTR activity time is 7 days.The website is expected to be updated before the event will be updated within about 24 hours.
1. Launchpool details
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Token name:HAMER KOMBAT (HMSTR)
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Total supply of tokens:100,000,000,000 HMSTR
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Total Launchpool:3,000,000,000 HMSTR (3%of the total supply of tokens)
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Mining time:East Eight District Time August 23, 2024 08:00 to August 26, 2024 07:59
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Smart contract/network details:TON network (to be updated)
two,Introduction
HAMSTER KOMBAT is a CEO simulator game based on the CEO of cryptocurrency exchanges built by the Telegram applet platform.
HMSTR is the native practical token of Hamster Kombat, for the following functions:
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Currency in the game: Buy the items in the game (such as character skin), upgrade and services (such as SDK of advanced support, community tools and game developers).
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Exclusive visit: access limited time activities, team activities, PVP battles and live activities.
As of September 12, 2024, the total supply of HMSTR was 100,000,000,000,000, and the circulation supply at the time of listing would be 64,375,000,000 (~ 64.38%of the total token supply).
In Hamster Kombat, players control a cryptocurrency exchange from startups to first -class companies, and bring a sense of reality of the encrypted community through the game plot.
The core gameplay of Hamster Kombat revolves around the CEO of the player (as a hamster).Similar to its predecessor NOTCOIN, players only need to click to make game decisions. These decisions can earn token.These tokens can be used to obtain operating permits, establish cooperative relationships and product upgrades, which helps increase the value of the exchange.
In the end, the more the exchange develops and grows. The better as the performance of the CEO, the greater the chance of making HMSTR token.In addition, the Hamster Kombat robot also includes the elements of pledge and farm, allowing players to earn Passiv through pledged tokens in the game ecosystem.
This game seems to come out of thin air.In March of this year, it was launched on TON (also known as The Open Network), which is a Web3 ecosystem built based on Telegram.The founder of Hamster Kombat is anonymous, claiming to have more than 200 million users; 11 million fans on Twitter/X, and 31 million subscribers in YouTube accounts.
3. Hamster Kombat (HMSTR) token economics
(1) Tokens
(2) Tokens issue timetable
Fourth, roadmap and update
4.1 Key indicators (as of September 12, 2024):
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Total user group: 300,000,000 players
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MAU: 82,000,000 players
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DAU: 32,000,000 players
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Ton wallet associated with the game: +55,000,000
4.2 Current route map:
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Q3 2024:
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Launched the second season of “Hams”.
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Extend the game library.
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Deliven to integrate the external payment system into the game.
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Q4 2024:
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Publish PWA with integrated payment services.
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Release the first game of HAMSTER internal and external developers.
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Add NFT mechanism to the second season of HAMSTER.
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Integrate our own advertising network into store products.
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Trees that launch deep integration with the second quarter mechanism.
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Launched two main games and completely integrated the tokens into the game economy.
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Introduce RMT (real currency transaction) in the game.
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Q1 2025:
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For the first time in HAMSTER 2.0, a competitive team championship is held.
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Expand the number of partners games, the development project is more complicated and cost -effective.
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The NFT market inside the game item is launched.
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Q2 2025:
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The second stage.
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Tools used to create UGC (user -generated content).
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Q3 2025:
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Beyond PWA.Integrate with desktop games.
5. Key indicators worthy of attention
The following are some key product indicators that the Hamster Kombat team is proud:
● 99% of players are invited by friends.Hamster builds viral products through viral internal content;
● Blogs publish thousands of functions, game cards, daily combinations and passwords on YouTube every day; game cards, daily combinations and passwords;
● HAMster’s players are from more than 190 countries;
● If the player has participated in 7 days, then 91% of the possibility will continue to participate in 30 days;
● The average player has about 5 sessions a day;
● Daily activities (such as daily combinations, daily passwords, or mini games) attract more than 40 million players per day.